by Zoe Banks, BAVC’s Training Advisor
In the third installment of FOCUS, the BAVC Interview Series, Zoe Banks introduces you to Adam Shaening-Pokrasso from Sound Arts Recording Studio to discuss all things audio, Elements and interactive.
ZB: Adam, how did you get here?
ASP: I moved to San Francisco because I had an interest in fine art. I applied to several art schools and found myself leaning towards the ones that were more conceptually based and I wanted to steer away from trade schools.
ZB: Where are you from?
ASP: Santa Fe, New Mexico. My sight was set on Cooper Union and when I wasn’t accepted there I was so angry I decided to go to the other coast, like “Yeah, California, that’s cool!” I started at the San Francisco Art Institute as a painting major and completely steered quickly away from painting and right into New Genres, a conceptual department doing installation audio and video. I had some previous experience in New Mexico doing video editing on earlier linear-based system using video mixers; it was totally old school and not something that I would have ever pursued if that was the only tool set that I had. A friend of mine got Final Cut Version 1 when it first came out and it was a revolutionary thing for me because I found that it was a nice marriage between the traditional tool set of painting and drawing that I had. My dad’s a working painter and artist and printmaker so I come from a background of arts. So, immediately finding an interest in video and right from the get-go seeing the way linear worked and being like “this sucks but this non-linear thing is awesome.” It’s funny, thinking about it–I taught my mom and dad how to use computers and a lot of my friends were a little bit computer-illiterate. [With my] intuition about a lot of this stuff, it turned out that I was everybody-and-their-brother’s tech support.
ZB: And you enjoyed that?
ASP: Naaaaahh. Not so much. But it was a point of inspiration. It did clarify that I had proper intuition about how to problem solve. [At SFAI] a lot of the students wanted to learn how to make videos and [since] I had some knowledge about it, I started to teach some private classes at the Art Institute, teaching students how to use Final Cut Pro. That turned into “Ok, this is something that I’m comfortable doing” and when I graduated I immediately had to find a job in the industry and it went from fine art to corporate videos and talking heads and motion graphics. So that’s what brought me to San Francisco and into the video field. If I had said five years ago that I was gonna be an artist I would have had no idea that it would have had to do with technology and Final Cut Pro. I thought it would have been concept-based, inspiration-based, and video was just part of it.
ZB: What projects are you working on now?
I’m so maxed out with other things. Right now it’s primarily running a business and recording production.
ZB: What business is that?
ASP: I own and operate
Sound Arts Recording Studio. Sound Arts is a multi-faceted audio facility that caters to every aspect of audio production and is, in many ways, mimicking many of the BAVC community-driven components to build a community around the audio production field. We do standard recording for bands, recording voiceover for corporate and website-driven clients, but we’re really trying to grow a community component where engineers share an interest in learning and interns hang out and participate in things to get peripheral knowledge and eventually they will own and operate this business or another business like it. I think it’s a brewing facility for audio in the Bay Area. When we started this business, Brian Schmierer and myself, we both got out of Art Institute and had never really intended for this space to be for music and traditional audio, we really wanted to create a space that approached sound as a fine art form and not as music or video as an industry but as a unique and distinguished art form in itself, which is what inspired us to call it Sound Arts. It’s not about voiceover or audio for video, it’s about the art form and how it can grow to become a fine art form, in and of itself. That was the inspiration for the place but you have to make money doing it too, so we do all kinds of jobs. We’re starting to make money, working with people throughout the nation doing call-in so we can do recording here but our client can be in New Jersey.
ZB: When did you start Sound Arts?
ASP: About two and a half years ago. We were in a situation around the beginning of this year where Sound Arts decided to take on an educational component and since then we’ve been inspired by BAVC to do a sponsorship program where artists get free recording time for a week. Interns get to be the lead engineers, it’s a serious crash-course bootcamp on recording and working with artists and pre-production. The idea is that at the end of the week we get a compilation with everyone’s name on it, a bunch of tracks from all different genres and everybody promotes the project. The engineers say, “Hey I’m an engineer, I can work for you” and the artists are saying “Hey, we have this great recording at an awesome studio with really good people working on it” and we’ve got both content to distribute with a really good experience. It’s called the Sound Arts Residency/ Sponsorship Program. We’re planning to write grants and look for funding for this so it can be an ongoing thing so that once a month.
ASP: Exactly.
ZB: When did you start teaching at BAVC?
ASP: About 8 months ago.
ZB: Me too! How did that come about?
ASP: Well, somebody who was supposed to teach a Logic class couldn’t teach it, so they brought me in on short notice and apparently I had pretty good reviews.
ZB: How do you feel about BAVC? First impression?
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